Starting Skills: Maneuver Lvl. 1 Trade Lvl. 1 E.O. Bow E.O. Knife E.O. Light Armor Rank Skills (Active): Apprentice: Lvl. 1 - Camping, Navigation Lvl. 2 - Tracking, Fishing, Escape Lvl. 3 - E.O. Dagger/Dirk Lvl. 4 - Awareness, Detection Lvl. 5 - Hunting Woodsman: Lvl. 6 - E.O. Small Axe, E.O. Crossbow Lvl. 7 - Lumberjacking Lvl. 8 - Logic, Botony Lvl. 9 - Sneak, E.O. Medium Armor Lvl. 10 - Swiftness, Light-Feet Hunter: Lvl. 11 - Fade, Recoil Lvl. 12 - E.O. Pike, Carry Lvl. 13 - E.O. Spear Lvl. 14 - Blind Fighting Lvl. 15 - Dexterity, Camoflauge Scout: Lvl. 16 - Farsight, Evaluate Opponent Lvl. 17 - (none) Lvl. 18 - Divinity Lvl. 19 - E.O. Large Axe Lvl. 20 - (none) Lurker: Lvl. 21 - (none) Lvl. 22 - Deception Lvl. 23 - E.O. Heavy Armor Lvl. 24 - Healing Lvl. 25 - (none) Seclusionist: Lvl. 26 - (none) Lvl. 27 - Hide Lvl. 28 - E.O. Lance Lvl. 29 - E.O. Mastery (Weapon)* Lvl. 30 - (none) Trainer: Lvl. 31 - Animal Handling, Companionship Lvl. 32 - (none) Lvl. 33 - (none) Lvl. 34 - E.O. Mastery (Armor)** Lvl. 35 - (none) Mediator: Lvl. 36 - Diplomacy Lvl. 37 - Two-Weapon Fighting Lvl. 38 - (none) Lvl. 39 - (none) Lvl. 40 - QuickDraw Prolocutor: Lvl. 41 - (none) Lvl. 42 - E.O. Mastery (Stealth)*** Lvl. 43 - Speculation Lvl. 44 - Read Magic Lvl. 45 - (none) Khoja: Lvl. 46 - Swordplay Lvl. 47 - Marksmanship Lvl. 48 - Knife Deftness Lvl. 49 - Lancing Lvl. 50 - E.O. Mastery (Choice)**** * - Choice of weapon, when skill is learned that weapon when equipped will yield less combat rate penalty, and increased hit%. ** - Choice of Armor type, when skill is learned that armor, when equipped yields less combat rate penalty and encumberance. *** - Choice of Thief skill, either active or command, skill receives a x2 damage, effect duration, defense, or effect. Skill also receives a x1/2 charge time, or MP usage. **** - Choice of any skill, weapon, armor, or fighting style, will receive a x2 bonus to damage, a x2 bonus to effects, a x.5 to c.r.p. usage, and a x.5 to MP usage.
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